Barbarus

Barbarus (Pronounced Bar-Ba-Rus) is the central zone of the main continent Daeazeme. It is home the vast majority of the Barbarian clans. It borders all six of the other regions.

Basic information
Covered in enormous forests and sprawling savannah, Barbarus is populated with the diverse and powerful barbarians. Each clan of the barbarians is based around an animal, one that symbolises the clan and its culture. The largest clans include the Bear clan, which rule the mighty central plains, the Deer clan and the Vulture Clan, which lurk in the ditches and shadows of the land. However, in Barbarus, everyone is at war with someone, and a larger clan doesn't always guarantee success. Although the beliefs and culture of individual clans may differ, they all have one thing in common; the bards. The bards are the storytellers and lore keepers of the clans, remembering their clan’s traditions and keeping them alive. However they do much more, they maintain the clan’s diversity, allowing them to remember the beliefs and fighting styles that make them so unique. The more in touch with their traditions a clan is, the more their bodies change to match that clans animal. This gives the smaller clans an edge over the larger clans, who tend to forgo bards in favour of larger armies. An example is the Ape clan, whose increased agility and speed has allowed them to make daring attacks against the Lion clan. The region is filled with legends and superstitions, some true, some false. An example is the druid groups, each of which worships a supernatural creature of god-like power. They roam the land, increasing their own strength while waging war on all who do not follow their beliefs. ==Locations ==
 * Lake Mardinia
 * Forest of Farsight
 * The Jag
 * Scarannok
 * Blutrausch